1.3 KiB
1.3 KiB
Linux compilation
> mkdir build
> cd build
> cmake -DCMAKE_BUILD_TYPE=Debug ..
> make
Exercise 1
- Go to the directory
Shipand create classShipBuilder. The mandatory fields are:- name
- capacity
- time
- The non-mandatory fields are:
- difficultStrategy -> default value should be set as Easy
- crew -> default value should be set as 10
- durability -> default value should be set as 1000
- armor -> default value should be set as 0
- PrintVisitor -> default value should be set as Pretty Print
- Try to build your own
Ship!
Exercise 2
- Go to the directory
Shipand finish implementation of classShipJsonBuilder. You should allow building 3 types of ship:- Brig
- Frigate
- Galoen
- If you want to read a JSON filed, just use operator[], example:
_shipsData["brige"]["armor"] - Try to build a ship using a new builder.
- Try to change some values in
ships.jsonand run binary without recompilation. You should see new values!
Exercise 3
- Go to the directory
Shipand create abstract classFruitFactory. - Create
FruitFactory - Create
ItemFactory - Create
AlcoholFactory - Test in main.cpp if you can create any type of cargo
- How to handle scenario, when different cargo takes other arguments?