trainings/AdvancedCppV2/Presentation/exercises/map/soultions/map4.cpp

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3.2 KiB
C++

#include <algorithm>
#include <iostream>
#include <type_traits>
#include <vector>
template <typename Key, typename Value>
class VectorMap {
std::vector<Key> keys_;
std::vector<Value> values_;
static_assert(std::is_default_constructible<Value>::value, "Value should have the default constructor");
static_assert(std::is_default_constructible_v<Value>, "Value should have the default constructor");
public:
using K = Key;
using V = Value;
template <typename T>
using iterator = typename std::vector<T>::iterator;
void insert(const Key& k, const Value& v) {
keys_.emplace_back(k);
values_.emplace_back(v);
}
static constexpr bool isIntKey() {
// if (std::is_integral_v<Key>) {
if (std::is_same_v<Key, int>) {
return true;
}
return false;
}
Value& operator[](const Key& k);
Value& at(const Key& k);
static constexpr bool is_int_key = std::is_same_v<Key, int>;
};
template <typename Key, typename Value>
Value& VectorMap<Key, Value>::operator[](const Key& k) {
auto it = std::find(std::begin(keys_), std::end(keys_), k);
if (it == std::end(keys_)) {
keys_.emplace_back(k);
values_.emplace_back(Value{});
return values_.back();
}
auto dist = std::distance(keys_.begin(), it);
return values_[dist];
}
template <typename Key, typename Value>
Value& VectorMap<Key, Value>::at(const Key& k) {
auto it = std::find(std::begin(keys_), std::end(keys_), k);
if (it == std::end(keys_)) {
throw std::out_of_range("This key does not exist");
}
auto dist = std::distance(keys_.begin(), it);
return values_[dist];
}
template <typename ValueType>
class VectorMap<bool, ValueType> { // specialization
static_assert(std::is_default_constructible<ValueType>::value,
"ValueType must have the default constructor");
ValueType t_;
ValueType f_;
public:
static constexpr bool is_int_key = false; // type_traits #2
VectorMap() {
std::cout << "bool specialization used\n";
}
void insert(bool key, ValueType&& value) {
if (key) {
t_ = value;
} else {
f_ = value;
}
}
ValueType& operator[](bool key) {
if (key) {
return t_;
}
return f_;
}
ValueType& at(bool key) {
if (key) {
return t_;
}
return f_;
}
};
int main() {
VectorMap<int, char> map;
// VectorMap<int, char>::iterator<K> k;
map.insert(1, 'c');
std::cout << map[1] << '\n';
map[1] = 'e'; // replaces value under 1
std::cout << map[1] << '\n'; // prints 'e'
// map.at(2); // throw std::out_of_range
std::cout << std::boolalpha << map.isIntKey() << '\n';
std::cout << std::boolalpha << map.is_int_key << '\n';
VectorMap<char, char> map3;
std::cout << std::boolalpha << map3.isIntKey() << '\n';
VectorMap<bool, int> map4;
map4.insert(true, 3);
map4.insert(false, 0);
std::cout << map4[true] << '\n';
map4[true] = 10; // replaces value under 1
std::cout << map4[true] << '\n'; // prints 'e'
std::vector<int> v{1, 2, 3};
find(begin(v), end(v), 2);
return 0;
}