include // EDITABLE VARIABLES $fn = 36; $slop = 1; t = 2; wing_h = 0.8; // rozmiar karty karta = [65,100]; // Tablica o wartościach: // [wysokość pliku kart, "tekst", rozmiar tekstu], tab = [ [35, "Karty Akcji", 10], [18, "Karty Akcji postaci", 8], // [4, "Atrybuty", 10], // za małe [13, "Eksploracja Miasta", 8], [13, "Eksploracja Dziczy", 8], [20, "Zdarzenia", 10], [11, "Eliksiry", 10], [7.5 + 3 + 5.5, "Trofea szkół + Atrybuty + INNE", 5], [18, "Potwory i ataki", 10] // [6, "INNE", 10] ]; // END OF EDITABLE VARIABLES card = [karta[0]+2*$slop, karta[1]+2*$slop]; out = [card[0]+2*t, card[1]+2*t]; module box(h_in,txt, txt_size) { h = h_in + 2*t; // bottom box difference() { // main body cuboid([each out, h],anchor=BOTTOM, rounding=t/2); // text right(card[0]/2 - txt_size) text3d(txt, h=t/4, orient=DOWN, anchor=TOP, center=true, spin=90, size=txt_size); up(t) right(card[0]/2 - txt_size) text3d(txt, h=t/4, orient=UP, anchor=TOP, center=true, spin=90, size=txt_size); // hole in the bottom left(txt_size/2) cuboid([out[0]/2 - txt_size,out[1]/2,t], chamfer=-t/4, anchor=BOTTOM); // hole for cards up(t) cuboid([each card, h-t], anchor=BOTTOM, rounding=-t/2, edges=TOP); // cutouts difference() { union() { cuboid([card[0]/2 + t, card[1]*2, h], anchor=BOTTOM, rounding=-t, edges=TOP); cuboid([card[0]*2, card[1]/2 + t, h], anchor=BOTTOM, rounding=-t, edges=TOP); } cuboid([card[0]-$slop*2, card[1]-$slop*2, t], anchor=BOTTOM); } } // top cover fwd(out[1] + 2) union() { // cover difference() { cuboid([each out, t], anchor=BOTTOM, rounding=t/2); // text right(card[0]/2 - txt_size) down(0.1) text3d(txt, h=t/4, orient=DOWN, anchor=TOP, center=true, spin=90, size=txt_size); right(card[0]/2 - txt_size) up(t+0.1) text3d(txt, h=t/4, orient=UP, anchor=TOP, center=true, spin=90, size=txt_size); // hole in the top down(0.01) left(txt_size/2) cuboid([out[0]/2 - txt_size,out[1]/2,t + 0.02], chamfer=-t/4, anchor=BOTTOM); } // corners up(t) difference() { cuboid([card[0]+t, card[1]+t, t],anchor=BOTTOM, chamfer=t, edges=TOP); cuboid([card[0], card[1], 4*t]); cuboid([out[0]*3/4, out[1], 4*t]); cuboid([out[0], out[1]*3/4, 4*t]); } // side wings left(out[0]/2 - t/2) cuboid([t,card[1]/2,h*wing_h], anchor=BOTTOM, rounding=t/2); right(out[0]/2 - t/2) cuboid([t,card[1]/2,h*wing_h], anchor=BOTTOM, rounding=t/2); fwd(out[1]/2 - t/2) cuboid([card[0]/2,t,h*wing_h], anchor=BOTTOM, rounding=t/2); back(out[1]/2 - t/2) cuboid([card[0]/2,t,h*wing_h], anchor=BOTTOM, rounding=t/2); } } for(i=[0:len(tab)-1]) { left((out[0] + t)*i) box(tab[i][0], tab[i][1], tab[i][2]); }