wiedzmin karty
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2 changed files with 1360426 additions and 31 deletions
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@ -2,14 +2,18 @@ include <BOSL2/std.scad>
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// EDITABLE VARIABLES
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$fn = 36;
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$slop = 1;
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t = 2;
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$fn = 36; // dokładność renderu, wyżej niż 360 nie ma sensu
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$slop = 1; // luz wokół karty, polecam co najmniej 0.5
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t = 1.5; // ogólna grubość ścianek
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layer_h = 0.25; // layer height, for text to be 1 layer
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wing_h = 0.8;
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wing_h = 0.8; // procent wysokości boków pokrywek do wysokości podstawek
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tab_w = 10; // szerokość nachodzących na siebie krawedzi
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// rozmiar karty
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karta = [65,100];
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// karta = [65,100];
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karta = [67,102]; // karta + koszulka
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dziura = [30,65];
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// Tablica o wartościach:
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// [wysokość pliku kart, "tekst", rozmiar tekstu],
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@ -27,28 +31,55 @@ tab = [
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];
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// END OF EDITABLE VARIABLES
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// (raczej) NIE EDYTOWAĆ
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card = [karta[0]+2*$slop, karta[1]+2*$slop];
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out = [card[0]+2*t, card[1]+2*t];
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module wing_with_tabs(dim, rot) {
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zrot(rot) union() {
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// side wing
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cuboid(dim, anchor=BOTTOM, rounding=t/2);
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// tab
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left(dim[0]) fwd(dim[1]/2)
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cuboid([dim[0], tab_w, dim[2]], anchor=BOTTOM, rounding=t/2);
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left(dim[0]) back(dim[1]/2)
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cuboid([dim[0], tab_w, dim[2]], anchor=BOTTOM, rounding=t/2);
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// connection with main side wing
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left(dim[0]/2) back(dim[1]/2 - tab_w/4)
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cuboid([dim[0]*2, tab_w/2, dim[2]], anchor=BOTTOM, rounding=t/2);
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left(dim[0]/2) fwd(dim[1]/2 - tab_w/4)
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cuboid([dim[0]*2, tab_w/2, dim[2]], anchor=BOTTOM, rounding=t/2);
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// connection to the bottom
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left(dim[0]/2) back(dim[1]/2)
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cuboid([dim[0]*2, tab_w, t], anchor=BOTTOM, rounding=t/2);
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left(dim[0]/2) fwd(dim[1]/2)
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cuboid([dim[0]*2, tab_w, t], anchor=BOTTOM, rounding=t/2);
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}
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}
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module box(h_in,txt, txt_size) {
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h = h_in + 2*t;
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h = h_in + t;
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// bottom box
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difference() {
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// main body
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cuboid([each out, h],anchor=BOTTOM, rounding=t/2);
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// text
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right(card[0]/2 - txt_size) text3d(txt, h=t/4, orient=DOWN, anchor=TOP, center=true, spin=90, size=txt_size);
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up(t) right(card[0]/2 - txt_size) text3d(txt, h=t/4, orient=UP, anchor=TOP, center=true, spin=90, size=txt_size);
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// hole in the bottom
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left(txt_size/2) cuboid([out[0]/2 - txt_size,out[1]/2,t], chamfer=-t/4, anchor=BOTTOM);
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// hole for cards
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up(t) cuboid([each card, h-t], anchor=BOTTOM, rounding=-t/2, edges=TOP);
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// cutouts
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// text
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color("blue") right(card[0]/2 - txt_size) zrot(180)
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text3d(txt, h=layer_h, orient=DOWN, anchor=TOP, center=true, spin=90, size=txt_size);
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color("red") up(t) right(card[0]/2 - txt_size)
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text3d(txt, h=layer_h, orient=UP, anchor=TOP, center=true, spin=90, size=txt_size);
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// hole in the bottom
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left(txt_size/2) cuboid([each dziura,t], chamfer=-t/4, anchor=BOTTOM);
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// sides cutouts
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difference() {
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union() {
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cuboid([card[0]/2 + t, card[1]*2, h], anchor=BOTTOM, rounding=-t, edges=TOP);
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cuboid([card[0]*2, card[1]/2 + t, h], anchor=BOTTOM, rounding=-t, edges=TOP);
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cuboid([card[0]/2, card[1]*2, h], anchor=BOTTOM, rounding=-t, edges=TOP);
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cuboid([card[0]*2, card[1]/2, h], anchor=BOTTOM, rounding=-t, edges=TOP);
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}
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cuboid([card[0]-$slop*2, card[1]-$slop*2, t], anchor=BOTTOM);
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}
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@ -56,35 +87,31 @@ module box(h_in,txt, txt_size) {
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}
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// top cover
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fwd(out[1] + 2)
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fwd(out[1] + 2*t)
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// up(h+2*t) xrot(180) // test fit
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union() {
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// cover
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difference() {
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cuboid([each out, t], anchor=BOTTOM, rounding=t/2);
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// text
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right(card[0]/2 - txt_size) down(0.1) text3d(txt, h=t/4, orient=DOWN, anchor=TOP, center=true, spin=90, size=txt_size);
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right(card[0]/2 - txt_size) up(t+0.1) text3d(txt, h=t/4, orient=UP, anchor=TOP, center=true, spin=90, size=txt_size);
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color("blue") right(card[0]/2 - txt_size) down(0.01) zrot(180)
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text3d(txt, h=layer_h, orient=DOWN, anchor=TOP, center=true, spin=90, size=txt_size);
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color("red") right(card[0]/2 - txt_size) up(t+0.01)
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text3d(txt, h=layer_h, orient=UP, anchor=TOP, center=true, spin=90, size=txt_size);
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// hole in the top
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down(0.01) left(txt_size/2) cuboid([out[0]/2 - txt_size,out[1]/2,t + 0.02], chamfer=-t/4, anchor=BOTTOM);
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down(0.01) left(txt_size/2) cuboid([each dziura,t + 0.02], chamfer=-t/4, anchor=BOTTOM);
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}
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// corners
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up(t) difference() {
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cuboid([card[0]+t, card[1]+t, t],anchor=BOTTOM, chamfer=t, edges=TOP);
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cuboid([card[0], card[1], 4*t]);
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cuboid([out[0]*3/4, out[1], 4*t]);
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cuboid([out[0], out[1]*3/4, 4*t]);
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}
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// side wings
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left(out[0]/2 - t/2) cuboid([t,card[1]/2,h*wing_h], anchor=BOTTOM, rounding=t/2);
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right(out[0]/2 - t/2) cuboid([t,card[1]/2,h*wing_h], anchor=BOTTOM, rounding=t/2);
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fwd(out[1]/2 - t/2) cuboid([card[0]/2,t,h*wing_h], anchor=BOTTOM, rounding=t/2);
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back(out[1]/2 - t/2) cuboid([card[0]/2,t,h*wing_h], anchor=BOTTOM, rounding=t/2);
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left(out[0]/2 - t/2) wing_with_tabs([t,card[1]/2-$slop,h*wing_h], 0);
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right(out[0]/2 - t/2) wing_with_tabs([t,card[1]/2-$slop,h*wing_h], 180);
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fwd(out[1]/2 - t/2) wing_with_tabs([t,card[0]/2-$slop,h*wing_h], 90);
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back(out[1]/2 - t/2) wing_with_tabs([t,card[0]/2-$slop,h*wing_h], 270);
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}
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}
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// create all models
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for(i=[0:len(tab)-1]) {
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left((out[0] + t)*i) box(tab[i][0], tab[i][1], tab[i][2]);
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left((out[0] + 4*t)*i) box(tab[i][0], tab[i][1], tab[i][2]);
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}
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1360368
Dom/Wiedzmin_stary_swiat/na_karty.stl
Normal file
1360368
Dom/Wiedzmin_stary_swiat/na_karty.stl
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